Read shared progress and personal qualification
The later-game recording shows Iron Colossus, a guild progress value of 55,000 and five reward thresholds. The player’s value is a moment in one guild’s run; the thresholds are the useful labels to compare with your current screen.
| Tier | Observed threshold | Gear-source status |
|---|---|---|
| 1 | 5,000 | Not named by Forge as a gear tier |
| 2 | 15,000 | Not named by Forge as a gear tier |
| 3 | 35,000 | Named by Forge |
| 4 | 70,000 | Not named by Forge as a gear tier |
| 5 | 120,000 | Named by Forge |
The War screen includes a 10% damage contribution note for points. The exact denominator, timing and reset mechanics are not fully established by the captured panel, so do not reinterpret it as a guaranteed personal payout formula. Read your current participation indicator and post-fight result.
Taking part
Open Guild → War, check the target, your current guild state and the participation text, then use the visible Fight action when eligible. The panel describes guildmates fighting with you. It does not establish a fixed real-world weekly reset or a public server countdown we can safely reproduce.
After the fight, inspect reward labels and Forge. Equipment duplicates can level their piece; every drop leaves scrap according to the Forge header. An icon without a readable tooltip is not enough to identify an exact currency bundle.
See guilds for entry, gear farming for qualifying sources and team planning for a lineup you can adapt. We do not present an unverified war timer as live.