Forge equipment is an account system
Open Army and choose Forge. The visible slots are Weapon, Armor, Relic and Artifact. Ordinary weapon/armor/relic rows explicitly say luck; do not read an Iron Sword as a direct ATK bonus for one selected card. Bases is a separate button with combat effects.
| Piece | Slot | Rarity | Observed level | Luck bonus | Forge source |
|---|---|---|---|---|---|
| Iron Sword | Weapon | Common | 1 | +3% | Drop / owned row |
| Storm Hammer | Weapon | Rare | 1 | +5% | 90 scrap |
| Ember Blade | Weapon | Epic | 1 | +8% | 300 scrap |
| Dragon Glaive | Weapon | Legendary | 1 | +12% | 900 scrap |
| Stormbreaker | Weapon | Mythic | 1 | +14% | Raid drop |
| Leather Vest | Armor | Common | 2 | +4% | Drop / owned row |
| Knight Plate | Armor | Rare | 1 | +5% | 90 scrap |
| Bastion Mail | Armor | Epic | 1 | +8% | 300 scrap |
| Titan Aegis | Armor | Legendary | 1 | +12% | 900 scrap |
| Colossus Plate | Armor | Mythic | 1 | +14% | Raid drop |
| Lucky Coin | Relic | Common | 3 | +5% | Drop / owned row |
| War Drum | Relic | Rare | 1 | +5% | 90 scrap |
| Frost Amulet | Relic | Epic | 1 | +8% | 300 scrap |
| Phoenix Feather | Relic | Legendary | 1 | +12% | 900 scrap |
| Tempest Core | Relic | Mythic | 1 | +14% | Raid drop |
The table preserves the visible state: Iron Sword is level 1 (+3%), Leather Vest level 2 (+4%) and Lucky Coin level 3 (+5%). Other rows show their level-1/initial listed bonus. The level-3 Common Coin equals an unupgraded Rare’s displayed bonus. Compare actual level and the next upgrade price before paying for a rarity label.
Three different Forge actions
| Action | What the UI shows |
|---|---|
| Forge | Creates an eligible listed piece for its displayed scrap price. Rare examples cost 90, Epic 300 and Legendary 900 scrap. |
| Level Up | Improves an owned piece. Price and next bonus appear on that row. |
| Reforge | A separate enchantment action with its own price, pool and guarantee counters. |
An Iron Sword level-1 row costs 6 scrap to reach +4%; a Storm Hammer level-1 row costs 15 to reach +6.5%; a Bastion Mail level-1 row costs 40 to reach +10%. Those are observed steps, not a whole upgrade curve.
Getting equipment
The Forge header says drops come from boss raids (Normal: the kill; Hard: 75%+) and guild-war tiers 3 and 5. Duplicate drops level their piece and every drop leaves scrap. See gear farming for the exact condition boundaries.
Use gear comparison for same-slot observed choices, raids for participation, and luck for the difference between item bonuses and final roll odds.